To design for ‘International personas,’ I looked for past work on both in academia and the industry.
‘the persona method could benefit from creating narratives that focus more on the similar practices enacted by international users and less on perceived differences in national culture’ –Jensen, I. et al.
I then noted differences in behaviours and coded them according to each country. Collective user actions and patterns of motivations helped me assemble personas and shape four behavioural variables. Behavioural differences indicated the “weakest persona” that when satisfied, all other personas would benefit from such a design. For example, USA users are more oriented to price comparison than their UK counterparts, therefore designing a price comparison would help both users’ decision.
Following Jensen’s work, I created a generic description of personas that could fit any of the three cultures, while purposefully avoided defining their country of origin. In the same fashion, I named them and assigned an image to them. However, I intentionally chose images with black, white and LGBT representations to illustrate how the team may include and consider their needs redefining the UX priorities further.
Last, I wrote scenarios for the personas to create a clearer understanding of what the users do concerning what goals Lovehoney wants to achieve (Nielsen et al., 2013).